Connected Simulation utilizing IPG Carmaker and Unity
Building a Driving Simulator from Scratch
Since relying only on available tools like IPG CarMaker was not sufficient for the research required to complete my PhD, I set out to build a more sophisticated toolset providing the functionality needed.
In order to benefit from the accurate physical vehicle simulation, IPG CarMaker is capable of …
… I connected the two applications in a distributed simulation environment.
This allows for visually sophisticated and interactive environments in the driving simulation, simple testing of HMI, and logging of interaction data …
… while at the same time taking advantage of the flexibility a game engine like Unity provides in terms of interactions and virtual reality support, etc. …
… while at the same time feeling realistic and grounded.