Connected Simulation utilizing IPG Carmaker and Unity

Building a Driving Simulator from Scratch

Since relying only on available tools like IPG CarMaker was not sufficient for the research required to complete my PhD, I set out to build a more sophisticated toolset providing the functionality needed.

In order to benefit from the accurate physical vehicle simulation, IPG CarMaker is capable of …

… I connected the two applications in a distributed simulation environment.

This allows for visually sophisticated and interactive environments in the driving simulation, simple testing of HMI, and logging of interaction data …

… while at the same time taking advantage of the flexibility a game engine like Unity provides in terms of interactions and virtual reality support, etc. …

… while at the same time feeling realistic and grounded.