Curriculum Vitae

Researcher and PhD Student
Technische Hochschule Ingolstadt

BMBF funded Research Projects SAFIR IP1 and IP6 (Mirasoft) . PhD studies at JKU Linz.

  • Research work on human factors in automated mobility and simulation-based test methods for ADAS testing.

  • Working with driving simulation tools like IPG CarMaker, Unreal, and Carla. Development of virtual reality applications in Unity.

  • Development of a distributed simulation environment (MiRE) based on the Open Simulation Interface (OSI), Unity, Carla, and ROS.

  • Contributions to the OSI development (pedestrian modeling in the other-models work group).

  • Publications of my research in various ACM and IEEE conferences and journals

  • Completing my PhD thesis hopefully soon :)

Master of Science - Human Factors Engineering

Technische Universität München

Master’s Degree in human factors engineering

2018 - 2020: Working student at the chair of ergonomics

  • Data science and statistics using Python and R

  • Basic and advanced human factors and usability research methods

  • Computer science and programming (C, C++, C#, Python, Java)

  • Game development in Unity and virtual reality applications in a multitude of projects

  • User Experience Design methods, tools, and competencies

  • Working with (dynamic) driving simulator hardware and software (SiLab)

2017 - 2020

Internship

BMW Group

6-month voluntary internship in the research and development department of BMW in Munich between my Bachelor's and Master's programs.

  • Internship in the technology management department and the Startup Garage

  • Collaboration with external research partners and internal stakeholders

  • Contribution to the “Zukunftsraum” project

  • Conceptualization and development of a collaborative IT system for meetings and workshops

  • Working with augmented reality hardware and software

Bachelor of Arts - Industrial Design

OTH Regensburg

Bachelor’s Degree in Industrial Design from the Faculty of Architecture. The main competencies I gained througout the program are:

  • Methods and tools for product-, graphic-, and user experience design

  • CAD-Modelling and working in 3D software

  • Model making and rapid prototyping

  • Basics in usability research

Main tools:

2013 - 2017

2020 - now

Main tools:

2017

Main tools: